<Spell Name="Raging Rubble">
  <school>transmutation</school>
  <subschool>
  </subschool>
  <descriptor>earth</descriptor>
  <spell_level>bard 3, cleric oracle 3, druid 3, sorcerer wizard 3, witch 3</spell_level>
  <casting_time>1 round</casting_time>
  <components>V, S, DF</components>
  <costly_components>0</costly_components>
  <range>close (25 ft. + 5 ft. 2 levels)</range>
  <area>
  </area>
  <effect>one swarm of stones</effect>
  <targets>
  </targets>
  <duration>concentration + 2 rounds</duration>
  <dismissible>0</dismissible>
  <shapeable>0</shapeable>
  <saving_throw>none</saving_throw>
  <spell_resistence>yes</spell_resistence>
  <description>You animate an area of rubble, gravel, or other small stones, creating a dangerous, rolling area of debris. The animated rubble has a space of 10 feet and acts like a swarm, damaging (1d6 hit points) and distracting (DC 12) anything within it. As a move action, you can direct the rubble to move up to 10 feet. If the rubble is attacked, treat it as a Medium animated object with the young creature simple template and the swarm subtype.</description>
  <source>Advanced Race Guide</source>
  <full_text> &lt;link rel=  stylesheet  href=  PF.css  &gt;&lt;div class=  heading  &gt;&lt;p class=  alignleft  &gt;Raging Rubble&lt; p&gt;&lt;div style=  clear  both  &gt;&lt; div&gt;&lt; div&gt;&lt;div&gt;&lt;h5&gt;&lt;b&gt;School &lt; b&gt;transmutation [earth] &lt;b&gt;Level &lt; b&gt;bard 3, cleric oracle 3, druid 3, sorcerer wizard 3, witch 3&lt; h5&gt;&lt; div&gt;&lt;hr &gt;&lt;div&gt;&lt;h5&gt;&lt;b&gt;CASTING&lt; b&gt;&lt; h5&gt;&lt; div&gt;&lt;hr &gt;&lt;div&gt;&lt;h5&gt;&lt;b&gt;Casting Time &lt; b&gt;1 round&lt; h5&gt;&lt;h5&gt;&lt;b&gt;Components &lt; b&gt;V, S, DF&lt; h5&gt;&lt; div&gt;&lt;hr &gt;&lt;div&gt;&lt;h5&gt;&lt;b&gt;EFFECT&lt; b&gt;&lt; h5&gt;&lt; div&gt;&lt;hr &gt;&lt;div&gt;&lt;h5&gt;&lt;b&gt;Range &lt; b&gt;close (25 ft. + 5 ft. 2 levels)&lt; h5&gt;&lt;h5&gt;&lt;b&gt;Effect &lt; b&gt;one swarm of stones&lt; h5&gt;&lt;h5&gt;&lt;b&gt;Duration &lt; b&gt;concentration + 2 rounds&lt; h5&gt;&lt;h5&gt;&lt;b&gt;Saving Throw &lt; b&gt;none &lt;b&gt;Spell Resistance &lt; b&gt;yes&lt; h5&gt;&lt; div&gt;&lt;hr &gt;&lt;div&gt;&lt;h5&gt;&lt;b&gt;DESCRIPTION&lt; b&gt;&lt; h5&gt;&lt; div&gt;&lt;hr &gt;&lt;div&gt;&lt;h4&gt;&lt;p&gt;You animate an area of rubble, gravel, or other small stones, creating a dangerous, rolling area of debris. The animated rubble has a space of 10 feet and acts like a swarm, damaging (1d6 hit points) and distracting (DC 12) anything within it. As a move action, you can direct the rubble to move up to 10 feet. If the rubble is attacked, treat it as a Medium animated object with the young creature simple template and the swarm subtype.&lt; p&gt;&lt; h4&gt;&lt; div&gt; </full_text>
  <verbal>1</verbal>
  <somatic>1</somatic>
  <material>0</material>
  <focus>0</focus>
  <divine_focus>1</divine_focus>
  <sor>3</sor>
  <wiz>3</wiz>
  <cleric>3</cleric>
  <druid>3</druid>
  <ranger>NULL</ranger>
  <bard>3</bard>
  <paladin>NULL</paladin>
  <alchemist>NULL</alchemist>
  <summoner>NULL</summoner>
  <witch>3</witch>
  <inquisitor>NULL</inquisitor>
  <oracle>3</oracle>
  <antipaladin>NULL</antipaladin>
  <magus>NULL</magus>
  <adept>NULL</adept>
  <deity>
  </deity>
  <SLA_Level>3</SLA_Level>
  <domain>
  </domain>
  <short_description>
  </short_description>
  <acid>0</acid>
  <air>0</air>
  <chaotic>0</chaotic>
  <cold>0</cold>
  <curse>0</curse>
  <darkness>0</darkness>
  <death>0</death>
  <disease>0</disease>
  <earth>1</earth>
  <electricity>0</electricity>
  <emotion>0</emotion>
  <evil>0</evil>
  <fear>0</fear>
  <fire>0</fire>
  <force>0</force>
  <good>0</good>
  <language_dependent>0</language_dependent>
  <lawful>0</lawful>
  <light>0</light>
  <mind_affecting>0</mind_affecting>
  <pain>0</pain>
  <poison>0</poison>
  <shadow>0</shadow>
  <sonic>0</sonic>
  <water>0</water>
  <linktext>NULL</linktext>
  <id>1542</id>
  <material_costs>NULL</material_costs>
  <bloodline>
  </bloodline>
  <patron>
  </patron>
  <mythic_text>
  </mythic_text>
  <augmented>
  </augmented>
  <mythic>0</mythic>
</Spell>